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These lists all build off either lower points cost lists on this page, or the 750 points cost lists on the
first Army Lists Page. These will remain experimental until the League raises the points
totals for our games so I can actually try them out.
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1000 Points:
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The first 1000 point list is where things
finally start to get interesting. I have added 4 Minos, and a second Wargor. This list has super mobility as well
as some great hitting power.
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1000 Points:
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The second 1000 point list is a variation
on the first. This list has only 3 Minos added, still has the second Wargor, and adds a second Tuskgor Chariot
as well. I'm very curious to see how well 2 chariots hitting in tandem will be against even large ranked up units.
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1000 Points:
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The last 1000 point list is an attempt
at some more speed/flanking ability. It still adds the 3 Minos for hitting power, as well as the additional
Wargor and Chariot, but it also has 2 new units of 5 Warhounds. I'm a bit iffy on this one as the Warhounds have
proven to be one of the most useless units ever, but they're cheap enough to try this out.
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Future Expansion Considerations
How I expand beyond 1000 Points will depend entirely on how well various units perform. There are some things
I want to add for certain. At least 5 Centigor, a second Spawn, a second Chariot and (once I get to 1500 Points)
a Bray Shaman scroll caddy. I think at 1250 a BSB will be a must. These boys just don't seem to have the staying
power that I occasionally need, and I'm dreadfully tired of being run down already.
I'd like to add a second large unit of Bestigor, but I have to figure out how to use them in conjunction with the
rest of the list. They generally find themselves unsupported and alone when they get to the enemy, and that isn't
a good thing by any means. More practice is required to determine whether these boys will prove beneficial or not.
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